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Create hair in maya 2016 tutorial
Create hair in maya 2016 tutorial













create hair in maya 2016 tutorial

Once I created my normal map, I generated an ambient occlusion map and a cavity map from my normal map with an action script I used in Photoshop. My normal map was from ZBrush since all the tertiary detail was created there. I created my diffuse texture map in MARI by projecting photo images onto my head model. Mondus' face sculpted using ZBrush Step 02: Texture maps For my main sculpting brush, I used the Clay Build Up brush.

#Create hair in maya 2016 tutorial manual#

I also did a lot of manual work using the Dam Standard brush for tight wrinkles and lip detail. For this step I used scan data alphas from Surface Mimic. After my secondary forms were completed, I started my tertiary detailing. Once I was happy with my base mesh, I moved to secondary forms, which were subtle wrinkles and asymmetry. In ZBrush I started out sculpting the head from a sphere and went through many changes until I got a good base. I came across a public figure whose name is Deejay Jewell, whose features were unique, so I gathered references on him as well as other African albino figures before beginning to sculpt. I did some research on how it is caused and it is basically an inherited disorder characterized by little or no melanin production. I did some brainstorming and concepting in ZBrush first and then chose to create an African male with achromasia (also known as albinism). I will be showing some of my processes for the creation of Mondus.īefore I dived into modeling Mondus, I wanted to find something that the CG community hadn't tapped into. I started drawing at the age of to, my father introduced me to 3D software at the early age of seven, and I have been studying and practicing my craft throughout my education ever since. My name is Ryan Reid and I am currently a senior student in college studying 3D graphics and design. Take a look behind the scenes of 3D artist Ryan Reid's striking Mondus.















Create hair in maya 2016 tutorial